Stellaris gaia world preference. Does anyone have experience .
Stellaris gaia world preference. Just curious on whether this species can live on other normal worlds and what is their habitability percentage? Mar 29, 2020 · It seems like it would make sense for Ring World species to begin with a Gaia World Preference, seeing as Ring Worlds have 100% habitability for all species, just like Gaia Worlds. Gaia worlds are a massive size 30 planet and will have several rare planetary features too. (ie if you start on a tomb world using this you get tomb world preference. If Void Dwellers, Shattered Ring or Machine species, the planet is terraformed into a Gaia World. Please ensure it is placed below all PD mods and any other modifications that alter the Gaia World. A few origins can also be used by pre-FTL civilizations. In simple terms, a Gaia world is a paradise planet. Like a double edged sword!? May 13, 2025 · When Idyllic bloom converts pops to gain the bloomed trait, it also sets their habitability to gaia world preference, this overwrites mutagenic habitability which removes the ability for them to go over 100% habitability. Gaia is literally another word for Earth. It technically doesn't make sense due to different species needing different atmospheres but fuck it Sci fi. Which planet types are the best in Stellaris? There are so many different celestial bodies we can colonise; from arid, rocky worlds to giant megastructures t Jun 19, 2021 · Convert the non gaia to gaia, or genetically change the habitat (world type preferred genetic pop trait) preference to the one your colonising. Sep 11, 2021 · Those with 'gaia preference' would be a species trait desiring planets with the gaia planetary modifier. A celestial body is a star, planet, moon or asteroid present in a star system. Tthe final stage of the Gaia Seeder building stages after it has terraformed providing huge bonuses to the planet. Your race will have guaranteed 100% habitability on their preferred gaia world, and 50% on the other types. Planetary paradises are how you would describe these worlds. 6. Nov 11, 2020 · This mod does one thing: it replaces the default Gaia + My Garden Arcologies with maps that match the artwork for the Gaia World. Jan 30, 2019 · What is special about it? I started a game with life seeded civic and I can't tell the difference between the regular starting empire capital (Earth) and Gaia Earth. Necroids Species Pack Running on the stellaris_test and the first neighbor I ran into has Gaia World preference trait but an arid homeworld, which I should note is also their only planet at the moment. This is a new issue to me and I did not acquire any new mods that would cause it so I presume it's a side effect of a recent update. " Jul 13, 2025 · The idea is a forest hive-mind species that grows on a planet until it “gaiaforms” the world, then tries to colonize other planets while stacking adaptability bonuses and rushing terraforming techs to speed up Gaia Seeder construction. YOUR GUARANTEED HABITABLE WORLDS WILL BE THIS PLANET CLASS. Every 5 years, 3-5 pops are given gaia world preference and a new unique trait to idyllic bloom called “bloomed”. While I do agree that Baol and World Shaper are the better ways to get gaia, Bloom is still coming much earlier in the game than World Shaper and can be used more extensively than the 10 year cooldown Baol relic. Doesn't make it unplayable or anything, just wanted to know if anybody had any idea why the game shit the bed like that when spawning them. It has tropical land, oceans, deserts, alps, etc, just like Earth. Mar 10, 2022 · Hopefully this is a simple question, but do hydrocentric aquatics get penalties on Gaia worlds? And is it worth converting Gaia worlds to Ocean worlds if you are hydrocentric aquatic? Sep 11, 2025 · Biological traits are available for species with the Organic and Lithoid primary trait. In games with randomly generated AI empires, some origins are unique, meaning only one empire with that origin can be generated. Nov 29, 2021 · I was able to build a plant species with Idyllic Bloom and Aquatic civics, and of course an ocean preference. The Anglers Civic also doesn't The buildings page says that "The planet must have an upgraded capital and the planet class must match the climate preference of the primary species," though; I'm not sure how that would interact with life-seeded. Oct 27, 2024 · With hydrocentric perk your production is going to be on par with a Gaia world along with some additional bonuses. My goal is to create as many Gaia Worlds as possible. It is only available through the Utopia DLC. Enjoy! Mar 26, 2018 · I spawned next to a fallen empire which has a bunch of Gaia worlds around it (not in it) when I hallowed one, they praised me, when I tried to colonize one, they threatened to declare war, are they theirs? did someone make them? Oct 13, 2023 · Gaia World. (They should also be randomly found in the I think Gaia worlds should be 100% habitability only for pops who have a preference for the standard 9 habitable world's. Each start system can have between 2 and 15 celestial objects. Does anyone have experience Apr 3, 2019 · As the title. world shaper gives you a one time energy cost for terraforming a planet into a gaia world, simple and easy. Your species will have the Gaia World preference. There is a downside to this, though. Nov 19, 2024 · Phase 4 gaia seeders will now grant 3-5 pops the Gaia World Preference and Bloomed trait every 5 years as well as increasing the effects of this trait (and the Budding trait) by +50%. Why would i terraform a planet into a gaia type instead of my main species type? May 7, 2016 · We see in the multiplayer stream, a species of cockroach with Tomb World preference rises up. Gaia worlds Planetary Diversity features 3 gaia world types - wet, dry and cold. HOWEVER If you took the Aquatic Trait any world that is not Wet (Ocean, Continental and Tropical) you get -20% Habitability, and the Hydrocentric Ascencion perk (which you get after you acquire terraforming) raises that to -30% habitabilty. Nov 18, 2022 · *with the exception of Habitat preference, which gets 100%. Nov 25, 2021 · For Ocean Paradise itself, Gaia worlds and enhanced worlds are fine, your Homeworld is just a Size 30 world with benefits. Either of these origins will overwrite your species original choice of habitable world. I was disappointed to find that all I got for my trouble was a ruined home-world, once I terraformed it using the Gaia Seeders. A planet's habitability for a given species is determined by how closely its climate matches that species' preference. 0. It would help to regulate their extremely powerful start as well. It's basically impossible for a planet to be both at once, let alone every imaginable biome, temperature, hydrosphere and atmosphere type, in every single Sep 15, 2021 · The current Gaia worlds in the game really don't make any sense, as species that prefer arctic worlds and species that prefer dessert worlds both seem to enjoy Gaia worlds! Even though that place would be either to hot or to cold for both of Jun 29, 2025 · Most species have a climate preference for one of the primary habitable planet types, although more exotic preferences are possible. It is almost like the world was built for its inhabitants. To see further details A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Gaia World preference gives a +5% bonus to resources, I think. Pops tend to be happier on Gaia planets so they should produce more resources. 1. 2. Your species will gain preference for that planet. Sep 7, 2023 · Phase 4 gaia seeders will now grant 3-5 pops the Gaia World Preference and Bloomed trait every 5 years as well as increasing the effects of this trait (and the Budding trait) by +50%. As the title asks. Sep 23, 2022 · I mean, honestly, how can a world be 100% perfect for an aquatic species, a toxic species, a desert species, and an arctic species all at once? A super-habitable desert world is nothing at all like what a super-habitable arctic world is. Get the world shaper perk as soon as possible, then make every planet a Gaia world. The issue is, this origin also gives you a Gaia world preference, which makes non-gaia worlds undesirable for your main species. Sep 15, 2021 · The current Gaia worlds in the game really don't make any sense, as species that prefer arctic worlds and species that prefer dessert worlds both seem to enjoy Gaia worlds! Even though that place would be either to hot or to cold for both of It's not mandatory for life-seeded. However, the critical difference is that your planets eventually become Hive Worlds. May 11, 2023 · When you choose the Shattered Ring origin your species has ring world preference as its preferred planet. R5: Idyllic bloom - Can build Gaia Seeders on worlds ideal to your starting species. Dec 28, 2023 · Little by little, I'm changing the galaxy into a gorgeous collection of gaia worlds. Any pop can live on these planets, regardless of climate preference. The planets have co-beneficial symbiotic relationships with inhabitants. But if you remove all the original template pops, the subspecies on top of the list is considered as the starting species. Gaia's modifiers apply to strategic resources. maybe complete a chain of events and get the card? It seems like it would make sense for Ring World species to begin with a Gaia World Preference, seeing as Ring Worlds have 100% habitability for all species, just like Gaia Worlds. Oct 8, 2025 · The origin represents the background of a species before it unified itself into an empire. just wondering if the gaia world start is good? looks interesting, but having gaia as your prefered world seem's like it might be too much of a downside. This makes Life-Seeded and origins like it very inconsistent since a start location where you can't get diplomatic agreements rolling is going to be very bad. Gaia Seeders: Idyllic Bloom empires can build special buildings that will terraform the world into a Gaia world. Is there a bonus to having Gaia world preference pops on a Gaia world? or is said preference only a limitation to their expansion and all pops receive the same benefits of being on a Gaia world regardless of habitability preference? I like to play Gaia world preference inward perfectionist empires, and I already use glandular acclimation to start colonizing all the regular Aug 23, 2023 · Wouldn't the Gaia Preference of your main species mean that you could only build Gaia Seeders on other Gaia Worlds initially (instead of, say, only permitting Seeders on Continental Worlds if your homeworld is Continental), defeating the purpose of the Civic at least until you have better/mid-game terraforming tech? Jun 28, 2023 · The Gaia world is clearly inferior to the other three (and would be too even if they weren't pimped with Memorex and the Stabilized Mass), but it is still highly productive, and it was available earlier, cheaper, and worlds could be transformed en mass without major investments, with one swift blow solving all habitability issues in the empire Apr 23, 2019 · A tundra is entirely tundra etc. Jun 5, 2023 · Small mod that adds some basic habitability on normal planets to species with Gaia, Relic and Ring World preference to make origins that give those preferences a bit easier. " At the same time, any species that evolves on a Gaia world has 0% habitability everywhere except other Gaia worlds. I think they should have some way for the ring world start guys to gain access to mega engineering a bit earlier/more consistently. How do I get the up, and is it even worth colonizing at this point? Sep 17, 2025 · Celestial objects are large bodies within systems, including stars, planets, moons, and asteroids. Does anyone have experience May 13, 2024 · News About us Careers Join our playtests Media contactSocial Media Dec 9, 2021 · idyllic bloom is bad because of the restrictions on which planet you can transform, and it's expensive. 81 F, 0. They would still have the major planetary class to contend with (desert, ocean, etc), but they would be the best workers for those planets, and unhappy living on planets without those exotic planetary features. That is of a non gaia one. 0202 for gasses and crystals. Jul 16, 2020 · I want my species' homeworld to be a size 25 tropical planet with rare deposits, for flavor reasons. Paired with Catalytic production and anglers you basically get an empire that produces more alloys per job on a planet with no agri-district cap, allowing you to have just farming and alloy worlds without the need to specialize any Gaia may refer to: The Gaia World planet type The Gaia World Preference species habitability trait Apr 20, 2018 · Well there is a new civic that allows you to start on a Gaia-World and have this as a preference, if its only happening in one game it might be you got a bit of freak-RNG and had a lot of empires generated with that civic. When any owned ship enters a system or passes within its sensor range, any habitable planets in the system will be revealed along with their world type A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. You can also terraform planets into one if you have the World Shaper ascension perk. This mod is incompatible with any other mods that overwrite these files. Enter the name of a planet clas to filter the entries in the table. 23 (8868) What version do you use? Steam What expansions do you have installed Hello! I was looking to complete old achievements and was wondering how to go about terraforming a world into a Gaia planet in 3. I can't remember any species where Gaia worlds were bad. I'm wondering, what if a species rose to sentience on a Gaia World? If 6 days ago · Most species have a climate preference for one of the primary habitable planet types, although more exotic preferences are possible. Sep 12, 2020 · When I take the World Shaper perk, then every planet of mine becomes a Gaia World, which is boring. The following origins can be selected when creating an empire. They can be changed through genetic modification, which requires the Gene Tailoring technology. Nov 18, 2020 · Tomb world preference is very powerful, but not easy to get. May 6, 2024 · Planetary Infestors (Civic) This civic transforms your empire into a hive that colonizes and infests planets like Gaia Seeders. The Bloomed trait gives +10% resources from jobs, +10% pop growth speed, -10% amenities and -10% housing used when the pop is on a gaia world. Mar 26, 2018 · I spawned next to a fallen empire which has a bunch of Gaia worlds around it (not in it) when I hallowed one, they praised me, when I tried to colonize one, they threatened to declare war, are they theirs? did someone make them? Oct 13, 2023 · Gaia World. Many origins can only be used by one empire. . " Life-Seeded is the most obvious one: you start on a max size (25) gaia world, which usually has a pretty balanced district setup if memory serves. Finishing it clears all blockers from the planet, terraforms it into one that matches the founder species' climate preference and replaces the modifier with Tamed Nanite Swarm. The split for Gaia is 0. Jan 5, 2021 · 1. If you get the glandular acclimation tech you can make your Gaia preference species have any other planetary preference. The 9 regular habitable world types are divided into 3 climate categories: dry, frozen, and wet. To them with their perfect homes, all other planets are like rotting, radioactive hellscapes, full of warped mutants whose daily life is a constant struggle to survive in a sea where every step plunges deeper into ever-escalating horror. Gaia i think means that each part of the planet is thriving with life. Earth was even called "Gaia" by some ancient cultures. What I can't figure out is whether the rare deposits would stay. The species has Tomb World preference, and as such a major bonus to habitability. Your homeworld is a Hive world, and your species has the Hive World preference trait. albeit if your using a machine world as your starting planet it will be covered in very expensive blockers for whatever reason. I noticed that some of my species were acquiring the "gaia habitability trait. 5 times modifier other planets have. Zanaam It used to be long ago that Gaia world preference could not be modified out for a regular habitability type, which IMO made sense from a balance perspective. Apr 20, 2018 · I think I have a mod active that is giving many species in my game a 'Gaia World Preference' that I think is stopping them colonizing any other planets. Phase 4 gaia seeders will now grant 3-5 pops the Gaia World Preference and Bloomed trait every 5 years as well as increasing the effects of this trait (and the Budding trait) by +50%. May 29, 2021 · Or you can just wait until you can change the habitability preference with species templates, create one for all lower habitability planets you have settled, press apply and sort by planet type to make everyone have max habitability everywhere for the rest of the game. It used to be we… Oct 10, 2025 · Climate preference traits [edit | edit source] Each species has a climate preference trait that determines their base Habitability on the various types of planets, usually that corresponding to the type of their homeworld. You might already need it to be a gaia to make it a gaia? Sep 16, 2023 · I just built my first new 3. 81 E, which is the highest in each category besides Minerals. Its like how the life seeded origin sets your species preference as gaia world. It also decides the background that will be used when viewing the template in the species menu. If taken as a basis, then Earth is not yet a massively successful Gaia world which Stellaris ones are. But AFAIK everyone else starts with 70% on habitats, even those more exclusive preferences, like gaia world or ring world preference. While it seems must-have at first glance, it’s actually a challenge. a "desert world" is probably just mostly desert, but still has it's tundras jungles and stuff, just not enough for a species that isn't hot world preference to survive easily. idyllic bloom civic allows to terraform your planets into gaia world, and the seeder gives some of your species a trait that gives more job production on it. Celestial objects may have resources which can be harvested by orbital stations. Mar 26, 2020 · about to jump back into this after a couple of years with a big group of friends. What i do not understand is why does it have to be like gaia or ring world habitability? Gaia and ringworlds are perfect worlds. Jul 8, 2025 · Most species have a climate preference for one of the primary habitable planet types, although more exotic preferences are possible. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Nov 13, 2016 · Habitability for starting planet preference is 80%, and like 100% when you can terraform gaia worlds (strategic resources, tech). However I am currently running a purging xenophobist militarist empire who only lives on gaia worlds (homeworld is tropical) so they will receive the purge when I conquer them. Any pop who specializes in anything special like tomb worlds, ecumenopolis, or machine worlds or any pop that isn't a basic sentient organic shouldn't find high habitability in Gaia worlds Reply reply Ashura_Paul • Personally, I use Gaia worlds just like I would any other world. Each start system can have between 2 and 15 celestial bodies. By itself a gaia world's only benefit is 100% habitablility. What do you guys think? Thanks Beyond that, we have 4-5 Origins related to special "planet classes. For a gaia-preference species, every other world is like trying to colonize a tomb world. Megacorp Expansion The origin represents the background of a species before it unified itself into an empire. 58 M, and 0. Supposedly the bug is when you terraform to Gaia all special planetary deposits are destroyed but I hear this is fixed in the new beta. That limits you to finding a species that already exists with the tomb world preference if you want to take advantage of the potential of this trait. A relic world is Hello, console player here. You can begin the game on a Gaia planet if you take the Life-Seeded origin, a good choice for a one-planet run. You must first turn them into one of the 9 types of habitable world, and then you can subsequently terraform to gaia. Megacorp Expansion Sep 7, 2025 · Description The event "Unexpected Mutations" doesn't actually change a Mutagenic Habitability pop's preference to Gaia World Game Version Phoenix v4. 9 Habitat complex and when I went to colonize it my species only has 50% habitability for it. Keep in mind that tomb worlds and worlds that are currently uninhabitable (such as nanite worlds or barren worlds with terraforming candidate) cannot be directly terraformed to gaia worlds. When any owned ship enters a system or passes within its sensor range, any habitable planets in the system will be revealed along with their world type. It seems to me that the easiest way to do this is taking the Life-Seeded origin, using genetic modification to give my species tropical preference, and terraforming the planet into a tropical world. They will not be generated on more than one random empire and can only appear if the player empire does not have the same origin May 10, 2023 · This origin has your species start on a Gaia World. A bit of a dumb question, but what world is actually best for machine empires? Gaia, or Machine worlds? Mar 10, 2025 · Everything else has 0% habitability, with other tidally locked being negative. The following origins are not available when creating an The list of planet type traits can be found inside your game's installation location at \Stellaris\common\traits\01_species_traits_habitability. I change my trade policy to marketplace of ideas. In game, Gaia worlds are described as "a planet with an abundance of different climates, able to house any species. But my idea of the reason why the Gaia world supports all species regardless of climate preference is because the Gaia world has all environments. Necroids Species Pack 6 days ago · Most species have a climate preference for one of the primary habitable planet types, although more exotic preferences are possible. Given how rare gaia worlds are, (not even counting wether they are holy or not) you can’t run a The Gaia world preference guys were actually insanely good, and ironically, was in my first game ever of the Stellaris so I didn't realize how rare it was until later. Also, seems like a missed opportunity for better Jul 16, 2020 · I want my species' homeworld to be a size 25 tropical planet with rare deposits, for flavor reasons. News About us Careers Join our playtests Media contactSocial Media Mar 13, 2025 · News About us Careers Join our playtests Media contactSocial Media I just found a primitive empire with a gaia world preference. So, beside the use to attract pops through migration. If you can, complete the baol world event line asap and use the relic to terraform Gaia worlds. Anyway, now it can be, and I'm making a mod that deals with planet habitability and Moreover, the climate preference of every pop living on those planets will be changed to Tomb World climate preference. 0432 of motes and 0. You don't get that trait by starting with a tomb world as your homeworld, and you can't genetically modify a species to change their climate preference to tomb world. Nov 1, 2024 · News About us Careers Join our playtests Media contactSocial Media Gaia preference lends itself heavily towards multi-species play since your ability to colonize with your main species is severely curtailed. Gaia worlds can be terraformed between themselves. Why? It gives your species the gaia world preference. Ring World preference doesn't give anything, if I recall? Reply reply Nasty_Old_Trout • Reply reply more repliesMore repliesMore repliesMore replies booshmagoosh • Reply reply sequree • Nov 21, 2024 · Phase 4 gaia seeders will now grant 3-5 pops the Gaia World Preference and Bloomed trait every 5 years as well as increasing the effects of this trait (and the Budding trait) by +50%. In this case, they have tomb world preference so I can build Gaia Seeders on tomb worlds. Stellaris posits that the most-successful Gaia worlds are those which are the most-accommodating to the greatest diversity of life. Jul 5, 2017 · Habitability went up from 80% base to `100% base (assuming continental was your planet preference). Celestial bodies may have resources which can be harvested by orbital stations. txt Using the debugtooltip command again will disable its effect. this leads to a spawn rate of 0. Seems that Aquatics only treats Gaia worlds like Continental or Tropical worlds, except for max habitability. Gaia planets also have a 2 times modifier compared to the 1. Since I focus strongly on creating trade value this boosts unity gain, often significantly. Specialization, comes down to what Features/ Districts the planet has. I'm just wondering if there's any species types or whatever that don't do well on Gaia worlds, or if they're just always amazing to find for everyone. Stellaris Planet Class ID List A searchable list of all planet clas codes from Stellaris. You can only inhabit gaia worlds, habitats, or ringworlds. They can also build a holding on subjects' worlds to terraform those worlds. I'm not where I can test; can you genetically edit the world preference of your species when you start as life-seeded, provided you have the appropriate techs/ascendancy perks? I've searched and found threads saying both that you Dec 24, 2022 · When I took the Remnants origin i discovered that its species now gets the relic world habitability. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. The Life Seeded civic starts your empire on a size 25 gaia world. It'd be cool if there were multiple types of Gaia-tier world, and World Shaper unlocked them all. t1o b9bao c0 hp kenj eyydz0 m5 gzclk opaf mstp